class PepperPotSteamExplosion extends Emitter;

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter0
         UseColorScale=True
         FadeOut=True
         RespawnDeadParticles=False
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         Acceleration=(Z=500.000000)
         ColorScale(0)=(Color=(B=51,G=128,R=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
         ColorMultiplierRange=(Y=(Min=0.900000),Z=(Min=0.900000))
         FadeOutStartTime=0.800000
         SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000))
         StartSpinRange=(X=(Min=-32768.000000,Max=32768.000000))
         SizeScale(0)=(RelativeSize=1.000000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
         StartSizeRange=(X=(Min=2.000000,Max=3.000000))
         InitialParticlesPerSecond=300.000000
         Texture=Texture'EmitterTextures.SingleFrame.Bubble'
         LifetimeRange=(Min=1.000000,Max=2.000000)
         StartVelocityRange=(X=(Min=-400.000000,Max=400.000000),Y=(Min=-400.000000,Max=400.000000),Z=(Min=-400.000000,Max=400.000000))
         MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
         VelocityLossRange=(X=(Min=5.000000,Max=60.000000),Y=(Min=5.000000,Max=60.000000),Z=(Min=5.000000,Max=60.000000))
     End Object
     Emitters(0)=SpriteEmitter'taskforces.PepperPotSteamExplosion.SpriteEmitter0'

     AutoDestroy=True
     bNoDelete=False
     LifeSpan=2.000000
}
